100 Doors 2013: For people who love getting into lifts…
There are a whole heap of these “Doors” type games out on the market now and you may have even played the DOOORS game which we reviewed a few months back. Now the Gipnetix Games developers have released their latest 2013 Doors game to add to their growing collection. Check out what we thought below…
Gameplay: This is a unique puzzle game which is basically a whole series of arbitrary levels that maximise on your phone’s different gizmos. It seems as though no two levels are ever the same – each one has a slight twist and variable element which teases your brain cells. For instance you could be tapping the screen buttons in sequence to match floor tiles in one level, and then you could be rocking your phone from side to side in the next. Overall the aim is the same for every level: solve the puzzle/riddle and unlock the lift doors to progress to the next level.
Every level is different? Yes, it really does seem to be a new puzzle experience every time and that also means you could be stuck very often too. However, there are clues on every level – some are blatantly obvious and some are so obscure that they’re a separate riddle in themselves!
Smart Phone Maximisation: Perhaps the best thing about 100 Doors 2013 is the nifty implementation of all the phone’s features. Right on the outset you’ll need to shake and tilt the phone to trigger the phone’s accelerometer. Most games don’t actually make use of these benefits, so it’s great to see a game which forces players to think outside the box and break out of their normal playing habits.
The overall package: On the average game scale then 100 Doors 2013 is lacking in many respects. The graphics are average and the music/sound effects are almost non-existent. Having said this though, the game still seems to deliver a decent experience to users. There is enough stylisation to create quite a fancy and varied lift atmosphere which will keep the player interested. The lack of extras also means that the game is lightweight and is less of a burden on old phones which have memory issues.
Brain play: Let’s focus on the puzzle element since the game seems so geared up towards only this component. After playing quite a few levels we found that we were often scratching our heads looking for clues. Sometimes we would just button bash key locks and hope that we could unlock it. Eventually we got so stuck that we just downloaded an app which gave answers out – it was a pretty disgusting ad emblazed application which did the job but it was also painstakingly difficult to use at the same time. I hope for Gipnetix’s sake that this paltry app gets removed or improved otherwise it could affect their reputation.
Back to the point… this game is tough. I don’t deny that Gipnetix have apps which have millions of downloads. However, it seems like this 2013 version is targeted towards their hardcore fans because there doesn’t seem to be enough progressive gameplay. Instead of slowly easing players into the puzzles it just seems to jump up in difficulty. Personally, I think this is an issue, but the fifty thousand downloaders and almost two thousand 5 star raters would probably argue otherwise.
Alert: This game is not for people who have no patience. Overall it is slightly illogical at parts and is quite on a tangent in some puzzles. But what’s infuriating is the touch interface… we feel like it could do with a little more tender loving care so that the interface is a bit better. We were testing on a Samsung Galaxy S3 which has a very large screen and yet we frequently couldn’t solve problems just because we had fat fingers. (… I guess that means we should go on a diet too!)
Rating: 3/5 A unique puzzle game with refreshing game ideas. You should definitely download 100 Doors 2013 if you want the sequel to 100 Doors. We have no doubt that the game will improve with a few more updates.
Developers: Gipnetix Games