Animal Park Tycoon: Create a haunted zoo for Halloween!
Tycoon is in the game name so clearly this is a business/entrepreneur game and this time it’s based on a Zoo. For you old skool gamers out there, this almost feels like a very simplified version of Theme Park.
Gameplay: You’re a Zoo manager and your aim is to buy animals from the wild, lock them up and then display them for profit. Of course you’re not totally inhumane because you at least give them some familiar surroundings and you don’t shove them in the same pit with their predators. In each plot you can currently have 6 different environments (plain, savanna, polar, mountain, jungle and swamp) and within the cages you can collect and manage up to 15 different species of animals. If you put the right combination of creatures within the same incagement then you can also unlock secret animals to bring diversity to your zoo. After placing your main attractions, you can then put your pathways to guide the public around and obviously then you shove fast food in their faces to rinse them of everything they’re worth. Actually I lie, this isn’t really Theme Park where you give people salty chips and force them to buy more drinks… the only money you really control is the entrance price! Since the only money variable is the entrance fare then the rest of the game is really about spending your money wisely in order to maximise on boosting your attraction levels.
Having explained the core of the game it might sound simplistic, but it’s also quite addictive just because of the zoo animals. The graphics are pretty cutesy and it has this bizarre effect of making you want to collect the creatures just because they’re there! I’m even surprised at how far they’ve taken the current Halloween theme with the animals… so far I have the Giant Spider, Zombie Lion and Mutant Bear thus unlocking the Crazy Hyena. But as with all good theming it doesn’t stop there because it extends into the greenery which currently has ghost bushes, skeletons in coffins and witches to name a few.
Overall, this is a pretty nifty little simulator game, which is simplistic and yet tough for people who think too much. When I played I went fairly slowly because I was patient and logical. But I swear a young kid who excessively spends money on keeping the crowd happy would probably expand and grow faster than me. At the beginning of the game you’ll have to click on each of the plants to manually water them and you’ll also need to manually click on the animals to feed them. To remove this manual task I bought the gardener as soon as possible, but I didn’t know how to automate the animal feeding. Not only that, I thought they developers had made sure that players had to feed animals so they could do something in the game! That wasn’t actually true though – I think I was stuck without a warden for ages because I was so shrewd with my expansion approach. Once you do get the warden though, the game becomes incredibly easy and effortless because you can just leave the game on and you’ll farm your customers for cash.
Having gone through all the positive points its only fair that we share some of the downers. For the hardcore business player this isn’t a difficult Tycoon game and some facilities feel missing. For instance, the regular statistics aren’t easily available all the time… not only that, but when they are completed at the end of the day they don’t separate out your expenditure. This means you need to do a bit of mental maths to subtract your expenses to check if you’re still being profitable. Also it’s hard to assess impact of animals on the resulting change in income. The benefits of the shrubbery are also difficult to perceive… turns out it seems the isn’t much of a spatial effect and instead its some sort of inclusion algorithm… i.e. if it exists somewhere in the park then it’s boosting effects will be applied to the zoo customers.
This seems like a new game which hasn’t been out for too long, but I have no doubt that it will have many players soon. It’s still growing and developing so there’s plenty of improvements still to come. In the future there will be a stronger multiplayer aspect and it’s almost certain there will be more animals to come.
Rating: 4/5 Animal Park Tycoon is great fun and does trigger the collectors bug within you. It’s a great introduction to a Tycoon type game and may have some people hooked for hours, though hardcore strategists would trump this and have no animals left to collect. The game should still be in development so start now to get ahead in the game!
(…I am half tempted to go to the zoo now too!)
Animal Park Tycoon Promotional Youtube Video
Animal Park Tycoon Tips from Android Games Review
- Your income is related to your customer’s happiness. Keep them happy and then they’ll shell out more. In order to make them happier then focus on the happiness numbers game. In otherwords, look at the happiness which each animal gives. Creatures like Hippos may be expensive, but they have very strong crowd boosting effects.
- Having said the above, try to get one of each animal as you get a variety happiness bonus for each breed you introduce.
- The same can be said of the greenery. You get bonus for the first different version of each greenery so try and place at least one of each down to optimise your spending to happiness bonus ratio.
- Greenery doesn’t seem to be calculated on area, so it seems as though you don’t need to spend a lot of thought on layout prior to landscaping the zoo. You could shove all the trees in the corner and that should have positive impact… perhaps the minimum is to ensure a path is nearby.
- To assess what to add into your zoo then regularly click on the customers. Try to respond only to the stats bars you see there. That way you won’t have too many animals, too much greenery or too many toilets.
- To maximise on coin collection via attractions then you should ensure that a path goes around the perimeter of the animal enclosure.
- With the plants be careful about how withered they become, from what I’ve seen the detrimental effect of dying plants can have a strong impact on how much money people spend. So buy more gardeners if the plants are drying out too fast.
- Once you get both the gardeners and the wardens then you will easily beat this game, because you can leave this game on to farm cash without having to touch it at all.
- I’ve currently have about 300,000 in the bank and I have almost all the animals I can get prior to using any real cash. Not only that but I also have two cthulhu which are legendary creatures which cost a lot more than they’re actually worth (Hippos are much more cost effective).
Developers: AMA Studios